Sep 26, 2007, 08:08 PM // 20:08
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#1
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Pre-Searing Cadet
Join Date: Sep 2007
Profession: R/Mo
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Secret Cave in Drakkar Lake
Leaving Sifhalla by the South gate there is a suspicious rock, where two miner dwarfs are working. The monsters sounds that can be heard standing next to that rock make me believe that it is a secret entrance to a cave.
The presence of Budger Blackpowder, who is in the left of the West Sifhalla gate, and who will provide explosives, make everything more suspicious.
But putting explosives near the rock doesn’t brake it.
Does any body knows about this cave?
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Sep 26, 2007, 08:09 PM // 20:09
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#2
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Wilds Pathfinder
Join Date: Nov 2005
Guild: Zerohour Enterprises [ZHE]
Profession: W/
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anyone try light of deldrimor?
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Sep 26, 2007, 08:10 PM // 20:10
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#3
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Furnace Stoker
Join Date: Apr 2005
Profession: W/
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if you put a barrel of blackpowder next to the left dwarf, it starts a dialogue...but that's it. I've tried it already...dropped maybe 40 barrels at different spots next to the wall but nothing happened.
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Sep 26, 2007, 08:12 PM // 20:12
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#4
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Krytan Explorer
Join Date: Jul 2005
Location: Canada, Ontario
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Maybe if/when hard mode comes out the cave will be accessible - do I smell another dungeon?
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Sep 26, 2007, 09:18 PM // 21:18
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#5
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Krytan Explorer
Join Date: May 2006
Location: My dog let's me crash at her place.
Guild: POB
Profession: R/
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Quote:
Originally Posted by A11Eur0
if you put a barrel of blackpowder next to the left dwarf, it starts a dialogue.
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I couldn't get this. I also tried Light of Deldrimor with no apparent results.
I'm putting my money on 'not implimented in the game yet' or requiring some currently unknown condition.
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Sep 26, 2007, 09:30 PM // 21:30
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#6
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Desert Nomad
Join Date: Nov 2005
Location: Check behind you again.
Profession: N/
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or just another "hit the customers in the face" by anet.
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Sep 26, 2007, 09:37 PM // 21:37
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#7
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Jungle Guide
Join Date: May 2005
Location: USA
Guild: Karr's Castle
Profession: W/E
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Quote:
Originally Posted by Retribution X
or just another "hit the customers in the face" by anet.
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Or a Hard mode feature..
Or maybe a secret. just because these things don't work, doesn't mean nothing does.
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Sep 26, 2007, 09:43 PM // 21:43
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#8
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Frost Gate Guardian
Join Date: Jan 2007
Location: Louisville, KY, US
Guild: Rite of Passage [RP]
Profession: W/Rt
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Well, those dwarves weren't there during the preview event, and they also weren't there about two weeks ago when I cleared the area several times... whatever it is, it must be coming soon.
Or maybe we just need to figure it out.
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Sep 27, 2007, 03:26 AM // 03:26
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#9
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Ascalonian Squire
Join Date: May 2007
Guild: Elite Shadow Crusaders
Profession: W/E
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The Dwarven miners appear after a quest that has you kill a jotun boss in that area.
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Sep 27, 2007, 03:34 AM // 03:34
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#10
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Wilds Pathfinder
Join Date: Dec 2005
Guild: Spectra Sg [SpcA]
Profession: W/Mo
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Quote:
Originally Posted by Wulfgast
Well, those dwarves weren't there during the preview event, and they also weren't there about two weeks ago when I cleared the area several times... whatever it is, it must be coming soon.
Or maybe we just need to figure it out.
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i saw them during the preview actually. just didn't know what they did.
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Sep 27, 2007, 03:37 AM // 03:37
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#11
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Krytan Explorer
Join Date: Jul 2006
Location: Seattle
Guild: Zaishen Order
Profession: Rt/
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I thought about and tried that too - blasting the rocks by the miners. Nothing so far, but the sounds still exist. We'll find out soon enough I suppose.
Storytelling by the fire at Gunnar's Hold? You bet!
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Sep 27, 2007, 03:44 AM // 03:44
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#12
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Krytan Explorer
Join Date: Jun 2007
Location: Australia
Guild: Oz
Profession: E/R
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There is actually a few places in GW:EN like this places that are blocked off
and you can see they don't match the normal surroundings and no other quest we have
now lead to these places that I have found
like a Snow sheet or rocks/boulders but if you stand close you can hear things
OR see through into a large space or tunnel.
I don't mean the dungeons as many are deliberately blocked depending on the mission ect I mean the open areas.
I have tried lots of diff things like above posts and nothing happens
It is either there was something meant to go there and they dropped it at the last min for whatever reason "rushed"
OR there there for a future expansion/add-on before GW2 comes out to keep our interest
and would be easer to implement as the places are already there in the layout just not activated.
just my opinion.
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Sep 27, 2007, 03:56 AM // 03:56
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#13
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Did I hear 7 heroes?
Join Date: May 2005
Guild: Scars Meadows [SMS], Guild Leader (Not Recruiting)
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Try it with a variety of heroes present in the party?
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Sep 27, 2007, 04:22 AM // 04:22
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#14
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Furnace Stoker
Join Date: Apr 2006
Location: South Pole
Guild: The Magus Order
Profession: N/Mo
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If by suspicious noises you mean the sound of pickaxes hitting rock then, no it's not a secret cave, just a bit of scenery.
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Sep 27, 2007, 09:16 AM // 09:16
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#15
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Pre-Searing Cadet
Join Date: Sep 2007
Profession: R/Mo
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Quote:
Originally Posted by A11Eur0
if you put a barrel of blackpowder next to the left dwarf, it starts a dialogue...but that's it. I've tried it already...dropped maybe 40 barrels at different spots next to the wall but nothing happened.
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The dialog is:
Buger Blackpowder: Aye there, ladies! Keep up the good work. The powder we’re making from this ore is some of the finest I’ve ever seen.
Dwarven Miner: Just don’t blow yourself up and put us out of a job, Budger. It’s a beast of a hike back to Droknar’s Forge.
The sound coming from the supposed cave it’s clearly not the pickaxes, but a monster.
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Sep 27, 2007, 01:16 PM // 13:16
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#16
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Wilds Pathfinder
Join Date: Nov 2005
Guild: Zerohour Enterprises [ZHE]
Profession: W/
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i finally figured it out: its the outpost that unlocks 7 hero parties
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Sep 27, 2007, 02:43 PM // 14:43
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#17
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Academy Page
Join Date: Dec 2006
Guild: Clan Dethryche [dth]
Profession: W/R
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up,
down,
up,
down,
left,
right,
A,
B,
B,
A.
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Sep 27, 2007, 06:02 PM // 18:02
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#18
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Lion's Arch Merchant
Join Date: Jun 2006
Guild: chinese food
Profession: N/Mo
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start
drop 1337 maybbe it'll work
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Sep 27, 2007, 07:12 PM // 19:12
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#19
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Frost Gate Guardian
Join Date: Jan 2007
Location: Louisville, KY, US
Guild: Rite of Passage [RP]
Profession: W/Rt
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Quote:
Originally Posted by Star Gazer
i finally figured it out: its the outpost that unlocks 7 hero parties
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LOL
Well, sorry about the mixup, I didn't know there was a specific quest that allowed them to appear.
If nobody's found anything yet, I have a strong feeling it will present itself in HM...
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Sep 27, 2007, 07:32 PM // 19:32
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#20
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Furnace Stoker
Join Date: Mar 2006
Location: Europe
Guild: Country Roads [HOME]
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Quote:
If nobody's found anything yet, I have a strong feeling it will present itself in HM..."
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...or in the Mission pack...
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